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VirtualFluids 0.2.0
Parallel CFD LBM Solver
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#include <TriangularMeshStrategy.h>
Public Member Functions | |
| PointInObjectDiscretizationStrategy () | |
| virtual | ~PointInObjectDiscretizationStrategy () |
| virtual void | doDiscretize (TriangularMesh *triangularMesh, GridImp *grid, char InnerType, char OuterType) |
Public Member Functions inherited from vf::gpu::TriangularMeshDiscretizationStrategy | |
| TriangularMeshDiscretizationStrategy () | |
| virtual | ~TriangularMeshDiscretizationStrategy () |
| void | discretize (TriangularMesh *triangularMesh, GridImp *grid, char InnerType, char OuterType) |
| virtual bool | requiresGridFinalization () const |
| virtual bool | usesFastWindingQComputation () const |
| virtual void | appendFastWindingQSurfaces (GridImp *grid, std::vector< SPtr< GbTriFaceMesh3D > > &surfaces) const |
| virtual void | computeFastWindingQs (GridImp *grid, const std::vector< SPtr< GbTriFaceMesh3D > > &surfaces) const |
Definition at line 77 of file TriangularMeshStrategy.h.
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inline |
Definition at line 80 of file TriangularMeshStrategy.h.
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inlinevirtual |
Definition at line 81 of file TriangularMeshStrategy.h.
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virtual |
Implements vf::gpu::TriangularMeshDiscretizationStrategy.