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VirtualFluids 0.2.0
Parallel CFD LBM Solver
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This is the complete list of members for GbVoxelMatrix3D, including all inherited members.
| addObserver(UbObserver *observer) | UbObservable | inlinevirtual |
| addSurfaceTriangleSet(std::vector< UbTupleFloat3 > &nodes, std::vector< UbTupleInt3 > &triangles) override | GbVoxelMatrix3D | virtual |
| addSurfaceTriangleSetFlag | GbVoxelMatrix3D | protected |
| BigEndian enum value | GbVoxelMatrix3D | |
| calculateInterSectionPoint3D(GbPoint3D &, GbPoint3D &) | GbVoxelMatrix3D | inline |
| calculateNumberOfSolidAndFluid() | GbVoxelMatrix3D | |
| clone() override | GbVoxelMatrix3D | virtual |
| createClippedLine3D(GbPoint3D &, GbPoint3D &) override | GbVoxelMatrix3D | inlinevirtual |
| deltaX1 | GbVoxelMatrix3D | protected |
| deltaX2 | GbVoxelMatrix3D | protected |
| deltaX3 | GbVoxelMatrix3D | protected |
| Endian enum name | GbVoxelMatrix3D | |
| filename | GbVoxelMatrix3D | protected |
| finalize() override | GbVoxelMatrix3D | inlinevirtual |
| findFluidNeighbor(int cx1, int cx2, int cx3) | GbVoxelMatrix3D | protected |
| flagMatrix | GbVoxelMatrix3D | protected |
| FLUID | GbVoxelMatrix3D | static |
| GbVoxelMatrix3D() | GbVoxelMatrix3D | |
| GbVoxelMatrix3D(int nx1, int nx2, int nx3, float initVal, double lowerThreshold=0, double upperThreshold=0) | GbVoxelMatrix3D | |
| GbVoxelMatrix3D(const Matrix3D &voxelMatrix, double lowerThreshold=0, double upperThreshold=0) | GbVoxelMatrix3D | |
| getCellVolumeInsideGbObject3D(const double &, const double &, const double &, const double &, const double &, const double &) | GbObject3D | inlinevirtual |
| getIntersectionRaytraceFactor(const double &x1, const double &x2, const double &x3, const double &rx1, const double &rx2, const double &rx3) override | GbVoxelMatrix3D | virtual |
| getLengthX1() | GbVoxelMatrix3D | inline |
| getLengthX2() | GbVoxelMatrix3D | inline |
| getLengthX3() | GbVoxelMatrix3D | inline |
| getName() | ObObject | inlinevirtual |
| getNumberOfFluid() | GbVoxelMatrix3D | |
| getNumberOfSolid() | GbVoxelMatrix3D | |
| getObserverList() | UbObservable | inline |
| getSurfaceTriangleSet() override | GbVoxelMatrix3D | virtual |
| getX1Centroid() override | GbVoxelMatrix3D | inlinevirtual |
| getX1Maximum() override | GbVoxelMatrix3D | inlinevirtual |
| getX1Minimum() override | GbVoxelMatrix3D | inlinevirtual |
| getX2Centroid() override | GbVoxelMatrix3D | inlinevirtual |
| getX2Maximum() override | GbVoxelMatrix3D | inlinevirtual |
| getX2Minimum() override | GbVoxelMatrix3D | inlinevirtual |
| getX3Centroid() override | GbVoxelMatrix3D | inlinevirtual |
| getX3Maximum() override | GbVoxelMatrix3D | inlinevirtual |
| getX3Minimum() override | GbVoxelMatrix3D | inlinevirtual |
| hasRaytracing() override | GbVoxelMatrix3D | inlinevirtual |
| isCellCuttingGbObject3D(const double &x1a, const double &x2a, const double &x3a, const double &x1b, const double &x2b, const double &x3b) override | GbVoxelMatrix3D | virtual |
| isCellInsideGbObject3D(const double &x1a, const double &x2a, const double &x3a, const double &x1b, const double &x2b, const double &x3b) override | GbVoxelMatrix3D | virtual |
| isCellInsideOrCuttingGbObject3D(const double &x1a, const double &x2a, const double &x3a, const double &x1b, const double &x2b, const double &x3b) override | GbVoxelMatrix3D | virtual |
| isInsideCell(const double &minX1, const double &minX2, const double &minX3, const double &maxX1, const double &maxX2, const double &maxX3) | GbObject3D | virtual |
| isObservedBy(UbObserver *observer) | UbObservable | inlinevirtual |
| isPointInGbObject3D(const double &x1p, const double &x2p, const double &x3p, bool &pointIsOnBoundary) override | GbVoxelMatrix3D | virtual |
| isPointInGbObject3D(const double &x1p, const double &x2p, const double &x3p) override | GbVoxelMatrix3D | virtual |
| isPointInGbObject3D(GbPoint3D *p) | GbVoxelMatrix3D | protectedvirtual |
| isPointInGbObject3D(const double &x1, const double &x2, const double &x3, bool &pointIsOnBoundary)=0 | GbVoxelMatrix3D | protectedvirtual |
| isPointInGbObject3D(const double &x1, const double &x2, const double &x3)=0 | GbVoxelMatrix3D | protectedvirtual |
| LittleEndian enum value | GbVoxelMatrix3D | |
| lowerThreshold | GbVoxelMatrix3D | protected |
| Matrix3D typedef | GbVoxelMatrix3D | |
| minX1 | GbVoxelMatrix3D | protected |
| minX2 | GbVoxelMatrix3D | protected |
| minX3 | GbVoxelMatrix3D | protected |
| mirrorX() | GbVoxelMatrix3D | |
| mirrorY() | GbVoxelMatrix3D | |
| mirrorZ() | GbVoxelMatrix3D | |
| nodesX1 | GbVoxelMatrix3D | protected |
| nodesX2 | GbVoxelMatrix3D | protected |
| nodesX3 | GbVoxelMatrix3D | protected |
| notifyObserversObjectChanged() | UbObservable | inlinevirtual |
| numberOfFluid | GbVoxelMatrix3D | protected |
| numberOfSolid | GbVoxelMatrix3D | protected |
| objectChanged(UbObservable *) override | GbVoxelMatrix3D | inlinevirtual |
| objectWillBeDeleted(UbObservable *) override | GbVoxelMatrix3D | inlinevirtual |
| ObObject()=default | ObObject | |
| ObObject(const std::string &name) | ObObject | inline |
| operator()(const Matrix3D::size_type &x1, const Matrix3D::size_type &x2, const Matrix3D::size_type &x3) | GbVoxelMatrix3D | inline |
| operator()(const Matrix3D::size_type &x1, const Matrix3D::size_type &x2, const Matrix3D::size_type &x3) const | GbVoxelMatrix3D | inline |
| operator=(const UbObservable &) | UbObservable | inlineprotected |
| raytracingSupportsPointsInside() | GbObject3D | inlinevirtual |
| readBufferedMatrixFromRawFile(std::string filename, GbVoxelMatrix3D::Endian endian) | GbVoxelMatrix3D | |
| readMatrixFromRawFile(std::string filename, GbVoxelMatrix3D::Endian endian) | GbVoxelMatrix3D | |
| readMatrixFromVtiAppendedFile(std::string filename) | GbVoxelMatrix3D | |
| readMatrixFromVtiASCIIFile(std::string filename) | GbVoxelMatrix3D | |
| removeAllObservers() | UbObservable | inlinevirtual |
| removeObserver(UbObserver *observer) | UbObservable | inlinevirtual |
| rotate(const double &, const double &, const double &) | GbObject3D | inlinevirtual |
| rotate90aroundX() | GbVoxelMatrix3D | |
| rotate90aroundX(double cX1, double cX2, double cX3) | GbVoxelMatrix3D | |
| rotate90aroundY() | GbVoxelMatrix3D | |
| rotate90aroundY(double cX1, double cX2, double cX3) | GbVoxelMatrix3D | |
| rotate90aroundZ() | GbVoxelMatrix3D | |
| rotate90aroundZ(double cX1, double cX2, double cX3) | GbVoxelMatrix3D | |
| rotateAroundY(double theta) | GbVoxelMatrix3D | |
| scale(const double &, const double &, const double &) | GbObject3D | inlinevirtual |
| setAddSurfaceTriangleSetFlag(bool flag) | GbVoxelMatrix3D | inline |
| setCenterCoordinates(const double &x1, const double &x2, const double &x3) override | GbVoxelMatrix3D | virtual |
| setCenterCoordinates(const double &, const double &, const double &) | GbVoxelMatrix3D | inlineprotectedvirtual |
| setCenterCoordinates(const UbTupleDouble3 &) | GbVoxelMatrix3D | inlineprotectedvirtual |
| setCenterX1Coordinate(const double &) | GbObject3D | inlinevirtual |
| setCenterX2Coordinate(const double &) | GbObject3D | inlinevirtual |
| setCenterX3Coordinate(const double &) | GbObject3D | inlinevirtual |
| setClosedVoidSpaceToSolid() | GbVoxelMatrix3D | |
| setName(std::string name) | ObObject | inline |
| setThreshold(double lowerThreshold, double upperThreshold) | GbVoxelMatrix3D | inline |
| setTransferViaFilename(bool transferViaFilename, std::string filename) | GbVoxelMatrix3D | inline |
| setVoxelMatrixDelta(double deltaX1, double deltaX2, double deltaX3) | GbVoxelMatrix3D | inline |
| setVoxelMatrixDeltaX1(double deltaX1) | GbVoxelMatrix3D | inline |
| setVoxelMatrixDeltaX2(double deltaX2) | GbVoxelMatrix3D | inline |
| setVoxelMatrixDeltaX3(double deltaX3) | GbVoxelMatrix3D | inline |
| setVoxelMatrixMininum(double minX1, double minX2, double minX3) | GbVoxelMatrix3D | inline |
| setVoxelMatrixMinX1(double minX1) | GbVoxelMatrix3D | inline |
| setVoxelMatrixMinX2(double minX2) | GbVoxelMatrix3D | inline |
| setVoxelMatrixMinX3(double minX3) | GbVoxelMatrix3D | inline |
| SOLID | GbVoxelMatrix3D | static |
| toString() override | GbVoxelMatrix3D | virtual |
| transferViaFilename | GbVoxelMatrix3D | protected |
| translate(const double &tx1, const double &tx2, const double &tx3) override | GbVoxelMatrix3D | virtual |
| UbObservable()=default | UbObservable | protected |
| UbObservable(const UbObservable &) | UbObservable | inlineprotected |
| UbObserver()=default | UbObserver | protected |
| upperThreshold | GbVoxelMatrix3D | protected |
| voxelMatrix | GbVoxelMatrix3D | protected |
| voxelMatrixTemp | GbVoxelMatrix3D | protected |
| writeToLegacyVTKASCII(const std::string &fileName) | GbVoxelMatrix3D | |
| writeToLegacyVTKBinary(const std::string &fileName) | GbVoxelMatrix3D | |
| writeToVTKImageDataAppended(const std::string &fileName) | GbVoxelMatrix3D | |
| writeToVTKImageDataASCII(const std::string &fileName) | GbVoxelMatrix3D | |
| x1Nbr | GbVoxelMatrix3D | protected |
| x1NbrTemp | GbVoxelMatrix3D | protected |
| x2Nbr | GbVoxelMatrix3D | protected |
| x2NbrTemp | GbVoxelMatrix3D | protected |
| x3Nbr | GbVoxelMatrix3D | protected |
| x3NbrTemp | GbVoxelMatrix3D | protected |
| ~GbObject3D()=default | GbObject3D | virtual |
| ~GbVoxelMatrix3D() override=default | GbVoxelMatrix3D | |
| ~ObObject() override=default | ObObject | |
| ~UbObservable() | UbObservable | inlinevirtual |
| ~UbObserver()=default | UbObserver | virtual |