VirtualFluids 0.2.0
Parallel CFD LBM Solver
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GbPoint3D Member List

This is the complete list of members for GbPoint3D, including all inherited members.

addObserver(UbObserver *observer)UbObservableinlinevirtual
addSurfaceTriangleSet(std::vector< UbTupleFloat3 > &, std::vector< UbTupleInt3 > &)GbObject3Dinlinevirtual
clone() overrideGbPoint3Dinlinevirtual
createClippedLine3D(GbPoint3D &point1, GbPoint3D &point2) overrideGbPoint3Dvirtual
equals(const GbPoint3D *point) constGbPoint3D
finalize() overrideGbPoint3Dinlinevirtual
GbPoint3D()GbPoint3D
GbPoint3D(const double &x1, const double &x2, const double &x3)GbPoint3D
GbPoint3D(GbPoint3D *point)GbPoint3D
getCellVolumeInsideGbObject3D(const double &, const double &, const double &, const double &, const double &, const double &)GbObject3Dinlinevirtual
getDistance(GbPoint3D *p)GbPoint3D
getIntersectionRaytraceFactor(const double &, const double &, const double &, const double &, const double &, const double &)GbObject3Dinlinevirtual
getLengthX1()GbObject3Dinline
getLengthX2()GbObject3Dinline
getLengthX3()GbObject3Dinline
getName()ObObjectinlinevirtual
getObserverList()UbObservableinline
getSurfaceTriangleSet() overrideGbPoint3Dvirtual
getX1Centroid() overrideGbPoint3Dinlinevirtual
getX1Coordinate() constGbPoint3Dinline
getX1Maximum() overrideGbPoint3Dinlinevirtual
getX1Minimum() overrideGbPoint3Dinlinevirtual
getX2Centroid() overrideGbPoint3Dinlinevirtual
getX2Coordinate() constGbPoint3Dinline
getX2Maximum() overrideGbPoint3Dinlinevirtual
getX2Minimum() overrideGbPoint3Dinlinevirtual
getX3Centroid() overrideGbPoint3Dinlinevirtual
getX3Coordinate() constGbPoint3Dinline
getX3Maximum() overrideGbPoint3Dinlinevirtual
getX3Minimum() overrideGbPoint3Dinlinevirtual
hasRaytracing()GbObject3Dinlinevirtual
isCellCuttingGbObject3D(const double &x1a, const double &x2a, const double &x3a, const double &x1b, const double &x2b, const double &x3b)GbObject3Dvirtual
isCellInsideGbObject3D(const double &, const double &, const double &, const double &, const double &, const double &) overrideGbPoint3Dinlinevirtual
isCellInsideOrCuttingGbObject3D(const double &x1a, const double &x2a, const double &x3a, const double &x1b, const double &x2b, const double &x3b)GbObject3Dvirtual
isInsideCell(const double &minX1, const double &minX2, const double &minX3, const double &maxX1, const double &maxX2, const double &maxX3)GbObject3Dvirtual
isObservedBy(UbObserver *observer)UbObservableinlinevirtual
isPointInGbObject3D(const double &x1, const double &x2, const double &x3, bool &pointIsOnBoundary) overrideGbPoint3Dvirtual
isPointInGbObject3D(const double &x1, const double &x2, const double &x3) overrideGbPoint3Dvirtual
isPointInGbObject3D(GbPoint3D *p)GbPoint3Dvirtual
isPointInGbObject3D(const double &x1, const double &x2, const double &x3, bool &pointIsOnBoundary)=0GbPoint3Dvirtual
isPointInGbObject3D(const double &x1, const double &x2, const double &x3)=0GbPoint3Dvirtual
notifyObserversObjectChanged()UbObservableinlinevirtual
ObObject()=defaultObObject
ObObject(const std::string &name)ObObjectinline
operator=(const UbObservable &)UbObservableinlineprotected
raytracingSupportsPointsInside()GbObject3Dinlinevirtual
removeAllObservers()UbObservableinlinevirtual
removeObserver(UbObserver *observer)UbObservableinlinevirtual
rotate(const double &rx1, const double &rx2, const double &rx3) overrideGbPoint3Dvirtual
scale(const double &sx1, const double &sx2, const double &sx3) overrideGbPoint3Dvirtual
setCenterCoordinates(const double &, const double &, const double &)GbObject3Dinlinevirtual
setCenterCoordinates(const UbTupleDouble3 &)GbObject3Dinlinevirtual
setCenterX1Coordinate(const double &)GbObject3Dinlinevirtual
setCenterX2Coordinate(const double &)GbObject3Dinlinevirtual
setCenterX3Coordinate(const double &)GbObject3Dinlinevirtual
setCoordinates(const double &x1, const double &x2, const double &x3)GbPoint3Dinline
setName(std::string name)ObObjectinline
setX1(const double &x1)GbPoint3Dinline
setX2(const double &x2)GbPoint3Dinline
setX3(const double &x3)GbPoint3Dinline
toString() overrideGbPoint3Dvirtual
transform(const double matrix[4][4])GbPoint3D
translate(const double &x1, const double &x2, const double &x3) overrideGbPoint3Dvirtual
UbObservable()=defaultUbObservableprotected
UbObservable(const UbObservable &)UbObservableinlineprotected
x1GbPoint3D
x2GbPoint3D
x3GbPoint3D
~GbObject3D()=defaultGbObject3Dvirtual
~GbPoint3D() override=defaultGbPoint3D
~ObObject() override=defaultObObject
~UbObservable()UbObservableinlinevirtual