VirtualFluids
0.2.0
Parallel CFD LBM Solver
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Pressure.h
Go to the documentation of this file.
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//=======================================================================================
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// ____ ____ __ ______ __________ __ __ __ __
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// \ \ | | | | | _ \ |___ ___| | | | | / \ | |
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// \ \ | | | | | |_) | | | | | | | / \ | |
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// \ \ | | | | | _ / | | | | | | / /\ \ | |
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// \ \ | | | | | | \ \ | | | \__/ | / ____ \ | |____
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// \ \ | | |__| |__| \__\ |__| \________/ /__/ \__\ |_______|
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// \ \ | | ________________________________________________________________
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// \ \ | | | ______________________________________________________________|
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// \ \| | | | __ __ __ __ ______ _______
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// \ | | |_____ | | | | | | | | | _ \ / _____)
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// \ | | _____| | | | | | | | | | | \ \ \_______
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// \ | | | | |_____ | \_/ | | | | |_/ / _____ |
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// \ _____| |__| |________| \_______/ |__| |______/ (_______/
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//
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// This file is part of VirtualFluids. VirtualFluids is free software: you can
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// redistribute it and/or modify it under the terms of the GNU General Public
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// License as published by the Free Software Foundation, either version 3 of
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// the License, or (at your option) any later version.
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//
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// VirtualFluids is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright © VirtualFluids Project contributors, see AUTHORS.md in root folder
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//
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//======================================================================================
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#ifndef Pressure_H
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#define Pressure_H
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#include "
Calculation/Calculation.h
"
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namespace
vf::gpu
{
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struct
LBMSimulationParameter;
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void
PressureNonEquilibriumIncompressible
(
LBMSimulationParameter
*
parameterDevice
,
QforDirectionalBoundaryCondition
* boundaryCondition);
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void
PressureNonEquilibriumCompressible
(
LBMSimulationParameter
*
parameterDevice
,
QforDirectionalBoundaryCondition
* boundaryCondition);
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}
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#endif
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Calculation.h
SPtr
std::shared_ptr< T > SPtr
Definition
PointerDefinitions.h:39
vf::gpu
Definition
AdvectionDiffusion.h:43
vf::gpu::PressureNonEquilibriumIncompressible
void PressureNonEquilibriumIncompressible(LBMSimulationParameter *parameterDevice, QforDirectionalBoundaryCondition *boundaryCondition)
vf::gpu::PressureNonEquilibriumCompressible
void PressureNonEquilibriumCompressible(LBMSimulationParameter *parameterDevice, QforDirectionalBoundaryCondition *boundaryCondition)
vf::gpu::LBMSimulationParameter
struct holds and manages the LB-parameter of the simulation
Definition
Parameter.h:74
vf::gpu::QforDirectionalBoundaryCondition
Definition
Calculation.h:122
src
gpu
core
BoundaryConditions
Pressure
Pressure.h
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