34#ifndef FIND_NEIGHBORS_H
35#define FIND_NEIGHBORS_H
std::shared_ptr< T > SPtr
const std::map< const size_t, const countersForPointerChasing > mapForPointerChasing
uint getNeighborIndex(LBMSimulationParameter *parH, const uint position, const int direction)
struct holds and manages the LB-parameter of the simulation
uint * neighborX
store the neighbors in +X, +Y, +Z, and in diagonal negative direction